Anawin Khlaiboonmee 👋
Junior Game QA Tester
PC Game • Mobile Game • WebGL Game
"Focused on gameplay testing, system analysis, bug reporting, and identifying edge-case behaviors in Unity-based games. 💪"
📧 Trunks.anawin@email.com | 💼 LinkedIn
Havenfall (formerly LifeRun)
Game developed by Draghici Andrei — tested independently as a QA practice project.
Havenfall is a top-down tower-defense survival game tested on Windows (Alpha V 1.0.0). Testing covered Main Menu, Gameplay System, UI, and Audio via Exploratory and Smoke Testing across a 3-day test period. Two S1 Critical issues significantly block core gameplay.
Testing Scope
- Main Menu
- Gameplay System
- UI
- Audio
Testing Types
- Exploratory Testing
- Smoke Testing
Bug Severity
Tools: MS Word • Snipping Tool • Chlaude AI • Windows 11 | Platform: Windows • Gaming Laptop | Period: 18–20 Jun 2026
LifeRun
Game developed by Draghici Andrei — tested independently as a QA practice project.
LifeRun is a top-down fantasy survival RPG featuring five playable classes and wave-based combat. Tested as part of a personal Game QA practice project on Android build version 1.0 Alpha. The testing process focused on gameplay mechanics, character creation, UI functionality, audio behavior, save/load system, and overall game stability across a 20-wave survival run structure.
Testing Scope
- Gameplay Mechanics
- Game Progression
- Screen Resolution & Display
- UI / Audio / Performance Testing
Testing Types
- Positive Testing
- Negative Testing
- Exploratory Testing
- Bug Reporting with Jira Software
Bug Severity
Tools: Jira • MS Excel • MS Word • Android 12 • Chat GPT • Snipping Tool | Platform: Android • Tablet | Period: 28 May – 8 June 2026
battle-babe
Game developed by Gobbonk — tested independently as a QA practice project.
Battle Babe is a 3D Card Battler and Deck Building game currently in Alpha, developed in Unreal Engine. Tested as part of a personal Game QA practice project on Windows build version A.0.1.1. The testing process focused on gameplay mechanics, deck building system, card targeting, UI functionality, and audio behavior using exploratory and smoke testing approaches.
Testing Scope
- Main Menu
- Card System & Deck Building
- Gameplay Mechanics
- UI / Audio / Performance
Testing Types
- Exploratory Testing
- Smoke Testing
Bug Severity
Tools: MS Word • Snipping Tool • Claude AI • Windows 11 | Platform: Gaming Laptop • Keyboard & Mouse | Period: 15 June – 17 June 2026
Gloria Dungeon
Game developed by Mortimori — tested independently as a QA practice project.
Gloria Dungeon is a turn-based dungeon crawler tested as part of a personal Game QA practice project. The testing process focused on gameplay systems, character selection, UI functionality, audio behavior, and overall gameplay stability.
Testing Scope
- Gameplay System Testing
- Character Selection Validation
- Dice Roll & Reward Mechanics
- UI / Audio / Performance Testing
Testing Types
- Positive Testing
- Negative Testing
- Exploratory Testing
- Bug Reporting with Jira Software
Bug Severity
Tools: Jira • MS Excel • MS Word • Windows 11 • Snipping Tool • Chat GPT | Platform: Gaming Laptop • Keyboard & Mouse | Period: 18–24 May 2026