Anawin Khlaiboonmee ๐Ÿ‘‹

Junior Game QA Tester

PC Game โ€ข Mobile Game โ€ข WebGL Game

"Focused on gameplay testing, system analysis, bug reporting, and identifying edge-case behaviors in Unity-based games. ๐Ÿ’ช"

๐Ÿ“ง Trunks.anawin@email.com | ๐Ÿ’ผ LinkedIn

Game QA Case Study Approved with Minor Issues

Havenfall (Alpha V1.2.0)

Game developed by Draghici Andrei โ€” tested independently as a QA practice project.

Havenfall Alpha V1.2.0 is a top-down tower-defense survival game tested on Windows (Gaming Laptop). Testing covered Main Menu, Gameplay System, UI, Audio, Shader, Performance, Co-op, and Online via Exploratory, Smoke, and Regression Testing across a 3-day test period. The build shows clear improvement in visual presentation, though core gameplay issues from the previous version persist.

Testing Scope

  • Main Menu & Online
  • Gameplay System
  • UI
  • Audio
  • Shader
  • Performance
  • Co-op

Testing Types

  • Exploratory Testing
  • Smoke Testing
  • Regression Testing
10Bugs Found
3S1 Critical
0Perf Issues
3Days Tested

Bug Severity

S1 Critical: 3 S2 Medium: 6 S3 Minor: 1
Three S1 Critical issues persist: Online Mode connection failure (MN-01), character not revived after wave completion (GP-01), and AI buddy placing towers on invalid locations in co-op (GP-04). Audio and Performance passed with zero bugs.

Tools: MS Word โ€ข Snipping Tool โ€ข Claude AI โ€ข Windows 11  |  Platform: Windows โ€ข Gaming Laptop  |  Period: 8โ€“10 Jul 2026

Game QA Case Study Approved with Minor Issues

Havenfall (Alpha V1.0.0)

Game developed by Draghici Andrei โ€” tested independently as a QA practice project.

Havenfall is a top-down tower-defense survival game tested on Windows (Alpha V 1.0.0). Testing covered Main Menu, Gameplay System, UI, and Audio via Exploratory and Smoke Testing across a 3-day test period. Two S1 Critical issues significantly block core gameplay.

Testing Scope

  • Main Menu
  • Gameplay System
  • UI
  • Audio

Testing Types

  • Exploratory Testing
  • Smoke Testing
7Bugs Found
2S1 Critical
0Perf Issues
3Days Tested

Bug Severity

S1 Critical: 2 S2 Medium: 2 S3 Low: 3
Two S1 Critical issues block core gameplay: Online Mode is completely non-functional (M-02), and character reset failure prevents Build Mode access after wave completion (GP-01).

Tools: MS Word โ€ข Snipping Tool โ€ข Claude AI โ€ข Windows 11  |  Platform: Windows โ€ข Gaming Laptop  |  Period: 18โ€“20 Jun 2026

Game QA Case Study Not Recommended for Release

LifeRun (now Havenfall)

Game developed by Draghici Andrei โ€” tested independently as a QA practice project.

LifeRun is a top-down fantasy survival RPG featuring five playable classes and wave-based combat. Tested on Android build version 1.0 Alpha. Testing focused on gameplay mechanics, character creation, UI functionality, audio behavior, save/load system, and overall game stability across a 20-wave survival run structure.

Testing Scope

  • Gameplay Mechanics
  • Game Progression
  • Screen Resolution & Display
  • UI / Audio / Performance Testing

Testing Types

  • Positive Testing
  • Negative Testing
  • Exploratory Testing
  • Bug Reporting with Jira Software
92Test Cases
85%Pass Rate
24Bugs Found
12Days Tested

Bug Severity

S1 Critical: 3 S2 Medium: 12 S3 Low: 9
Several issues of varying severity were identified, primarily related to camera functionality, combat systems, animation, audio feedback, and performance.

Tools: Jira โ€ข MS Excel โ€ข MS Word โ€ข Android 12 โ€ข ChatGPT โ€ข Snipping Tool  |  Platform: Android โ€ข Tablet  |  Period: 28 May โ€“ 8 Jun 2026

Game QA Case Study Not Recommended for Release

CoolWaVe

Game developed by Cartien โ€” tested independently as a QA practice project.

CoolWaVe is a wave-based FPS survival game tested on Windows 11 (Beta 1.0, Gaming Laptop). Testing covered Gameplay System, Menu/UI, Audio, Rendering, and Animation via Exploratory and Smoke Testing across a 2-day test period. Two S1 Critical issues significantly affect core gameplay balance and enemy AI behavior.

Testing Scope

  • Gameplay System
  • Menu / UI
  • Audio
  • Rendering
  • Animation

Testing Types

  • Exploratory Testing
  • Smoke Testing
14Bugs Found
2S1 Critical
0Perf Issues
2Days Tested

Bug Severity

S1 Critical: 2 S2 Medium: 9 S3 Low: 3
Two S1 Critical issues affect core gameplay: players can bypass weapon cooldown by rapidly switching weapons (GP-03), and enemy AI gets permanently stuck on walls while chasing the player (GP-08), breaking combat balance and challenge.

Tools: MS Word โ€ข Snipping Tool โ€ข Claude AI โ€ข Windows 11  |  Platform: Windows 11 โ€ข Gaming Laptop  |  Period: 30 Jun โ€“ 1 Jul 2026

Game QA Case Study Approved for Release

Battle Babe

Game developed by Gobbonk โ€” tested independently as a QA practice project.

Battle Babe is a 3D Card Battler and Deck Building game currently in Alpha, developed in Unreal Engine. Tested on Windows build version A.0.1.1. Testing focused on gameplay mechanics, deck building system, card targeting, UI functionality, and audio behavior using Exploratory and Smoke Testing approaches.

Testing Scope

  • Main Menu
  • Card System & Deck Building
  • Gameplay Mechanics
  • UI / Audio / Performance

Testing Types

  • Exploratory Testing
  • Smoke Testing
5Bugs Found
2S1 Critical
3Days Tested
2hTesting Time

Bug Severity

S1 Critical: 2 S2 Major: 2 S3 Minor: 1
Issues identified primarily in card targeting, deck building rules, game state management, and audio settings consistency.

Tools: MS Word โ€ข Snipping Tool โ€ข Claude AI โ€ข Windows 11  |  Platform: Gaming Laptop โ€ข Keyboard & Mouse  |  Period: 15โ€“17 Jun 2026

Game QA Case Study Approved with Minor Issues

Gloria Dungeon

Game developed by Mortimori โ€” tested independently as a QA practice project.

Gloria Dungeon is a turn-based dungeon crawler tested as part of a personal Game QA practice project. Testing focused on gameplay systems, character selection, UI functionality, audio behavior, and overall gameplay stability.

Testing Scope

  • Gameplay System Testing
  • Character Selection Validation
  • Dice Roll & Reward Mechanics
  • UI / Audio / Performance Testing

Testing Types

  • Positive Testing
  • Negative Testing
  • Exploratory Testing
  • Bug Reporting with Jira Software
57Test Cases
79%Pass Rate
12Bugs Found
7Days Tested

Bug Severity

S1 Critical: 0 S2 Medium: 3 S3 Low: 9
๐Ÿ’ก Audio Testing failed 6/6 โ€” identified a systemic sound issue on the menu layer.

Tools: Jira โ€ข MS Excel โ€ข MS Word โ€ข Windows 11 โ€ข Snipping Tool โ€ข ChatGPT  |  Platform: Gaming Laptop โ€ข Keyboard & Mouse  |  Period: 18โ€“24 May 2026